SlumberNapped New demo update!
The new version of the demo is up here's what's changed!
- Added new screens to the start of the game
- fixed a bug that caused the end of the demo to not play properly
- changed some of the graphics to be closer to what's in the full game
- ported some small fixes and changes in the main game over to the demo
Main game:
I've been working on the overworld and the next Nightmare. here's some of the new stuff that's been getting done.
First I've coded some improvements to the way the battle system handles the card decks. These improvements will allow for trash cards and more types of cards to be implemented in the future.
here are some of the graphics I've gotten into the game
This tree is so big that you look like a little ant, it's at the tip top of Nightmare Island and who knows what horrible nightmares lurk inside.
That moon in the background is animated by the way, you should check it out in the demo!
Do you like donuts? Dantes has some of the best, some might even call them a guilty pleasure.
What's going on with this paper puppet theater? I'm not telling.
Well hopefully you'll give the demo a try It's longer than most and stops at the end of what's basically part one. Let me know if you like it or give me a flow so you can keep up with the game!
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SlumberNapped
The RPG of your dreams is the adventure of their nightmares!
Status | In development |
Author | Kappawumpus |
Genre | Role Playing, Platformer |
Tags | Cats, Comedy, Dreams, JRPG, Singleplayer, Story Rich, Turn-based, weird |
Languages | English |
More posts
- SlumberNapped Devlog #11 post spooky limbo (November) update.13 days ago
- SlumberNapped Devlog 10/6/2439 days ago
- Mini update 9/1956 days ago
- SlumberNapped MINI update for 8/202492 days ago
- SlumberNapped MINI Devlog for 6/2024Jun 06, 2024
- SlumberNapped Devlog for 5/2024May 23, 2024
- SlumberNapped Devlog for 4/2024 but for real now!Apr 23, 2024
- SlumberNapped Devlog for 4/2024 The NO AI pledge!Apr 05, 2024
- SlumberNapped Devlog #10Feb 29, 2024
- SlumberNapped Devlog #9 January 2024 progress reportFeb 07, 2024
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